wip: возможность получения загаданной стрелки только после попытки отгадки
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@@ -29,6 +29,7 @@ class GuesserCardColour:
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class ArrowSymbol:
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LEFT: str = "←"
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RIGHT: str = "→"
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HIDDEN: str = "?"
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class Card(wx.Panel):
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@@ -61,7 +62,7 @@ class Card(wx.Panel):
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case CardState.SETTER_HIDDEN:
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colour = SetterCardColour.HIDDEN
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show_arrow = False
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show_arrow = True
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case CardState.SETTER_REVEALED:
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colour = SetterCardColour.REVEALED
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@@ -91,6 +92,9 @@ class Card(wx.Panel):
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case ArrowDirection.RIGHT:
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symbol = ArrowSymbol.RIGHT
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case ArrowDirection.HIDDEN:
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symbol = ArrowSymbol.HIDDEN
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self.label.SetLabel(symbol)
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else:
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